Drag and drop Dolby Atmos ADM BWF, Sony 360 Reality Audio, and Ambisonics files. Audition in real time with Apple AirPods CoreMotion head tracking, verify stereo folddowns, and export format conversions without opening your DAW.
Reviewing, monitoring, and converting spatial masters used to be a painful multi-step process requiring heavy software licenses and convoluted virtual audio routing.
Auditioning an ADM BWF master requires launching Pro Tools or dedicated Dolby software, configuring complex channel routings, and troubleshooting third-party virtual bridge drivers just to test head tracking or verify a folddown.
Drop any spatial audio file directly into Spadio Renderer. Playback begins instantly with AirPods head tracking, interactive 3D object telemetry, level meters, and immediate folddown checking for stereo and mono.
| Monitoring & Conversion Task | Traditional DAW / Toolchain | Spadio Renderer |
|---|---|---|
| ADM BWF Master Inspection | Minutes spent loading heavy DAW sessions | Instant drag-and-drop playback in under 2 seconds |
| Head Tracking Monitoring | Complex virtual audio cables & external bridges | Native AirPods CoreMotion, Bluetooth BLE, & Webcam 6DOF |
| Multichannel & AmbiX Playback | Requires specialized consumer apps or plugins | Native 3D playback of AmbiX, surround WAVs, and ADM masters |
| Spatial Object Telemetry | Hidden behind multiple mixer windows | Interactive 3D Three.js soundstage with live meters & XYZ coordinates |
| Stereo Folddown (Lo/Ro) Check | Manual re-routing or auxiliary downmix plugins | 1-Click toggle between Binaural, Stereo Downmix, & Summed Mono |
| Ambisonics Format Conversion | Multi-step terminal commands or separate converters | 1-Click export to 1st, 2nd, and 3rd Order AmbiX B-format |
Experience fluid 3D spatial object tracking, real-time channel metering, and instant format delivery.
A complete suite of spatial decoding, visual telemetry, and conversion tools built for modern sound engineers.
Directly parses ITU-R BS.2076 ADM BWF metadata, bed tracks, and dynamic object coordinates with real-time 3D spatial decoding.
Native rendering and spatial decoding for 1st, 2nd, and 3rd Order AmbiX ACN/SN3D multichannel soundfields with zero latency.
Hardware head tracking via Apple AirPods CoreMotion, Bluetooth BLE headsets (Sony WH-1000XM5, Bose QC Ultra), and Webcam FaceMesh 6DOF.
Three.js 3D viewport with orbit, pan, and zoom controls. Dynamic audio spheres move through 3D space following recorded ADM pan automations.
Side panel displaying real-time RMS/peak level meters, active channel counts, and XYZ coordinates. Click any object to spotlight in 3D.
Switch seamlessly between Binaural 3D (HRTF with head tracking), Stereo Downmix (ITU-R Lo/Ro folddown), and Summed Mono for phase checking.
Convert spatial masters into Ambisonics 1st, 2nd, and 3rd Order AmbiX ACN/SN3D, Dolby Atmos ADM BWF, Binaural 3D, or Stereo Downmix.
All audio decoding, spatial rendering, and file conversions occur entirely on your local machine. No external cloud uploads.
How mastering engineers and spatial mixers streamline their client delivery with Spadio Renderer.
"Before delivering Dolby Atmos masters to the label, I need to check the stereo folddown and verify head tracking. Spadio Renderer lets me do that in 10 seconds without booting Pro Tools. It's an indispensable QC utility."
"Converting our Atmos mixes into 3rd order Ambisonics for Unreal Engine was always a headache. Spadio Renderer does it in a single click with perfect channel ordering. Saved us days of work."
"The AirPods head tracking works flawlessly out of the box. Seeing the dynamic 3D soundstage while hearing the folddown change in real time gives total confidence in the spatial master."
Clear answers to technical spatial audio questions and workflow compatibility.